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Digital Arts has been granted a brand new patent for a technique and system for sharing sport saves from VR titles throughout platforms, together with non-VR platforms. Particularly, the patent applies to “on-line video games,” and states that it permits the “progress of a consumer character” to be obtained by way of a VR interface. For readability, the idea isn’t totally new since sport save knowledge – which generally contains participant character development – can already be shared in some situations. Nonetheless, it’s nonetheless not a standard attribute throughout a number of platforms. Furthermore, it’s a function that’s all however unprecedented within the VR gaming trade. The progress in query additionally seems to be shareable throughout VR, smartphones, and a pc. Not solely does the company embody a cell system in its patent diagrams, exhibiting connections between all the gadgets by way of the cloud. It additionally explicitly warns within the patent description that using VR may result in challenges for builders that depend upon cell purposes for monetization of titles. Past these platforms, televisions are additionally listed as a viable platform – probably suggesting that consoles or good TVs could possibly be included.

Transferring previous the advantages of a system permitting progress to be saved and accessed throughout the listed platforms, the patent might additionally have an effect on on-line gaming itself. As of this writing, the quantity of VR titles that function on-line multiplayer is successfully zero. So Digital Arts might very nicely be the primary main writer and sport improvement powerhouse to think about the prospects. The implications of which are appreciable. It may not solely imply that the corporate has found a option to make on-line multiplayer gameplay possible in the true world – regardless of limitations attributable to the quantity of processing energy required for such video games. It might additionally appear to point the corporate now perceives that the accessible viewers for such titles to be massive sufficient to warrant the funding.

With that stated, there aren’t any ensures in any respect that Digital Arts intends to make use of its patents for the foreseeable future. The patent – filed with the World Mental Property Group beneath designation US10035068 – might simply be a method for the corporate to make the primary declare on the idea. That will enable it to license the tactic and know-how to respective OEMs or builders. In any case, the patent does recommend that a minimum of one sport developer is taking a critical take a look at the advantages to each gamers and builders in relation to shifting content material uniformly throughout cell, conventional, and VR platforms.

The put up EA Patent Shows Multiplatform VR Save Data Sharing Method appeared first on AndroidHeadlines.com |.

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